I am a French game designer with over 29 years of XP (Splinter Cell, Alone In The Dark, etc.), and I have just launched my first online video course, a structured and accessible introduction to the fundamentals of game design. In those three and a half hours of video, I share my 29 years of experience as a game designer. I offer: – Fundamentals to understand how to build a solid core gameplay – A step-by-step method for developing a game sys Post navigation AI forecasting model targets healthcare resource efficiency How to Build a Paper Prototype for Your Game